| JRPGfan said: This looks like something a college student toying around with programmeing would make. Most wouldnt want to contribute to this, it doesnt look ambitious enough. Im pretty sure there are people that could make a Ludo game in less than 1days work, and have it look better than the video of the game you want to make. Some might even start thinking stuff like cash grab.
|
Not at all. Did you read the campaign details though? I need money only for 2 things: to run the servers for the online mode and to run a marketting campaign for the game. It isn't ambitious. And if any developer stumbles on this thread, they can tell you that it's literally impossible for a single person to make a Ludo game in less than 1 days work. Unfortunately, I can't show a demo yet, but I should be able to within 10 days from now. Working on making a full 3D represantation of the board and pieces and while I have it working already, it's not polished enough to show off, even in development form. That's why I decided to show only the 2D U.I images for now. I'll update the campaign page as soon as I can with screenshots and maybe even a video.
And Unity just released Unity 5.2 which has made some of my work in 5.1 incompatible with the game engine, so I'm refactoring my code now. This will cost me a few days in dev time, because I'm doing all this during my spare time.
3DS: tolu619
Wii U: FoyehBoys
Vita, PS3 and PS4: FoyehBoys
XBoxOne: Tolu619
Switch: Tolu619
Kugali - We publish comics from all across Africa and the diaspora, and we also push the boundaries of Augmented Reality storytelling. Check us out!







