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JRPGfan said:

This looks like something a college student toying around with programmeing would make.
I know 1000$ isnt a huge goal, but Im not sure you ll reach that.

Most wouldnt want to contribute to this, it doesnt look ambitious enough.

Im pretty sure there are people that could make a Ludo game in less than 1days work, and have it look better than the video of the game you want to make. Some might even start thinking stuff like cash grab.



You need to show a demo of the game or some game funktions running, and atleast have the board look better.

Also a physical Ludo card board game, with dice everything costs like 8$.
If you plan on selling it, you need to keep in mind theres just no way to justify selling it at even half that.

Sorry if I come off sounding really harsh.


Not at all. Did you read the campaign details though? I need money only for 2 things: to run the servers for the online mode and to run a marketting campaign for the game. It isn't ambitious. And if any developer stumbles on this thread, they can tell you that it's literally impossible for a single person to make a Ludo game in less than 1 days work. Unfortunately, I can't show a demo yet, but I should be able to within 10 days from now. Working on making a full 3D represantation of the board and pieces and while I have it working already, it's not polished enough to show off, even in development form. That's why I decided to show only the 2D U.I images for now. I'll update the campaign page as soon as I can with screenshots and maybe even a video.

And Unity just released Unity 5.2 which has made some of my work in 5.1 incompatible with the game engine, so I'm refactoring my code now. This will cost me a few days in dev time, because I'm doing all this during my spare time.



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