forethought14 said:
Those quotes from Iwata aren't referencing their libraries though, his comparisons to iOS and Android are that they have a common way of programing that works on various models. That doesn't mean there will be a shared library. If you look at some of Iwata's other statements and remarks, he clearly wants to create an environment where they dont start from scratch development-wise like they do with every launch of new hardware, which causes software droughts in the launch window. Not once does he, nor any Nintendo rep ever mention a "shared library". A shared architecture can imply a shared library, but at this point, no Nintendo rep has ever confirmed this to be true.
But then that places the NX Console in a very compromising position, meaning that it's gonna be intentionally kept VERY underpowered (like, nowhere near PS4 power) just so it could be cross-play with the NX Handheld. Who would wanna play handheld games in higher resolution on a console? There will be no point to the console-version of NX. |
Well it will be certainly stronger than Wii U, Nintendo will probably aiming hardware for 1080p/60fps for their game same like they aimed 720p/60fps with Wii U, and for handhled probably 540-720p.
Its not about just playing handheld games in higher resolution on console, but also playing home console games on handheld. I personally dont like handhelds and I would very happy to play handhelds games on home console, also you have people that more preferring handhelds (Japan market), they will certainly play home consoles game on their handhelds. Also majority of games will be in one version (it want be handheld or home console game), just on home console you will play that game on TV with better resolution, better textures and better effects.







