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walsufnir said:
sergiodaly said:
with the industry moving to GPGPU and using ACEs on PS4 and XB one, the cell was a nice way to get ready for this. in a way the SPUs had a similar computing behavior to the ACEs used this generation. The different memory pools were the thing that made it so hard to use the CELL to help graphics and advanced physics IMO. Don't we have more skilled devs now because of what they learned from the CELL? or all that knowledge is useless now?


How exactly is the CELL similar to a GPU? Or especially the PS4 CPU.

the SPUs in the CELL are closer to GPU cores than CPU cores. CELL CPU was used to help the GPU and this time around we have GPGPU helping the CPU. The multitasking and addressing the instructions to the best place to be quickly processed is what is similar between last generation and this generation of playstation consoles.



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