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with the industry moving to GPGPU and using ACEs on PS4 and XB one, the cell was a nice way to get ready for this. in a way the SPUs had a similar computing behavior to the ACEs used this generation. The different memory pools were the thing that made it so hard to use the CELL to help graphics and advanced physics IMO. Don't we have more skilled devs now because of what they learned from the CELL? or all that knowledge is useless now?



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