By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Mr Puggsly said:

I hear ya, but I still think GPU was the primary issue given its limitations. Many games designed for PS2 came to Gamecube and Xbox, they often looked like PS2 games as well.

It evident developers did not like working with the Cell, so that alone is a good reason to move away from it.

You need way more than a more complicated architecture to opt out from developing for a PlayStation console.



Nintendo is selling their IPs to Microsoft and this is true because:

http://gamrconnect.vgchartz.com/thread.php?id=221391&page=1