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jason1637 said:
Teeqoz said:


If you check the trailer, he pushes off this sort of dream catcher thing to progress. The creature can't move on without the boy destroying it. There's a similar thing in ICO, where to progress, you have to destroy these "evil" things, in the puzzles. Of course, ICO feels dated now, due to a number of things, and you should expect TLG to feel much less archaic.


Well thats not enough to know to buy a game. THis game has been in development for a whie now and we still dont even know a lot.


Well aside from the obvious similarities to ICO.... Besides, it's still a year or so away from release, do you expect them to give all info now? It was only just now reannounced.