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jason1637 said:
Teeqoz said:


Actually we do know the gameplay mechanics. It's very similar to ICO. Don't confuse you not knowing with the info not being there.

 

Ofcourse, ICO is not at all a game for everyone, and no one should expect TLG to do that much. It's the type of game that would be lucky to break 1.5 mill.


How simiar?


If you check the trailer, he pushes off this sort of dream catcher thing to progress. The creature can't move on without the boy destroying it. There's a similar thing in ICO, where to progress, you have to destroy these "evil" things, in the puzzles. Of course, ICO feels dated now, due to a number of things, and you should expect TLG to feel much less archaic.