BraLoD said:
spemanig said:
As in enough settling for less. Open world isn't even an excuse anymore. MGSV is a beautiful looking game that runs at a near flawless 60fps on next generation systems and is an open world. This stupid notion that we're sacrificing anything for a game to run the way it should anymore is moot now. It's even 1080p on the PS4, for Pete's sake. I didn't accept 30fps bullshit last generation, but this makes it explicitely unacceptable.
From a technical POV, MGSV should set the standard for all gen 8 games going forward. I said Bloodborne was the first truly next gen game. I was wrong. MGSV is. Open world. 60fps. Console. Raise your standards, guys. All games could play like this now. Don't settle for less.
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All the games aren't made the same way and focused on the same things.
Uncharted 4 is not open world (even as it now has big levels with multiple paths), and will run at 30fps.
And I don't see a single problem there, actually I see a lot of benefits, the game breaths life.
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And the fact that Uncharted 4 looks miles better justify the 30fps. MGSV looks amazing with the right setting illuminations, weather, etc. But when it does not have them, it looks like a PS3 remastered game, higher res, and bigger textures.