By using this site, you agree to our Privacy Policy and our Terms of Use. Close
BraLoD said:
spemanig said:

As in enough settling for less. Open world isn't even an excuse anymore. MGSV is a beautiful looking game that runs at a near flawless 60fps on next generation systems and is an open world. This stupid notion that we're sacrificing anything for a game to run the way it should anymore is moot now. It's even 1080p on the PS4, for Pete's sake. I didn't accept 30fps bullshit last generation, but this makes it explicitely unacceptable.

From a technical POV, MGSV should set the standard for all gen 8 games going forward. I said Bloodborne was the first truly next gen game. I was wrong. MGSV is. Open world. 60fps. Console. Raise your standards, guys. All games could play like this now. Don't settle for less.


All the games aren't made the same way and focused on the same things.

Uncharted 4 is not open world (even as it now has big levels with multiple paths), and will run at 30fps.

And I don't see a single problem there, actually I see a lot of benefits, the game breaths life.

And the fact that Uncharted 4 looks miles better justify the 30fps.   MGSV looks amazing with the right setting illuminations, weather, etc.   But when it does not have them, it looks like a PS3 remastered game, higher res, and bigger textures.