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Psintendo said:
Miyamotoo said:

Marketing, with high price compared to 360/PS3 and a terrible name are biggest Wii U problems, that lead to terrible sales that lead to 3rd party abandoned them.


I corrected that one for you. The Wii U sold actually quite well when it launched, when eager and informed gamers bought it. Later on its sales plummeted as avarage consumer didn´t know that it was a new console and didn´t know to want it. With its games nintendo tried to get everyone on board, but as it didn´t reach public awareness it also sold badly, failed to attract big AAA third party games and many gamers lost interest in it. If it would have had a different name (almost anything would have better) and better marketing it could have been a huge hit as it would have had a lot more momentum and a lot more games would have been made for it. The downside could have been that nintendo might have been lazy and great games such as splatoon could have been less brilliant.

Yes, but on launch of Nintendo console buyers are mostly Nintendo fans so thats not so strange. In first quarter after launch Wii U sold only 160k! Only 160k in whole world in 3 months! That was disaster! Next quarter was sold 300k, so basically Wii U sold in 6 months less than half a million, and Wii U already was dead.

I agree that after launch its sales plummet as average consumer didn't know that it was a new console and didn't know if they want it.

Thats why wrote that bad launch titles are one of the biggest Wii U problems, because good launch titles can attract attention of industry not just only Nintendo fan base. Nobody wasn't aware of Nintendo Land, NSMBU or Zombi U when they were launch expect Nintendo fans, but if Wii U had Zelda like Wii had, or Mario 3D World, or Mario Karty, or Smash Bros, Splatoon or some other big and great game on launch, that would attract attention of industry and more people would be aware that Nintendo release new console with great new game and not some addon for Wii and some relevant games.