Dr.Henry_Killinger said:
Your conflating not wanting the console and being misinformed about the console. What I am pointing out is that people didn't know about Nintendo's new console, instead beliving that the Wii U was simply the tablet a peripheral for the console. A result of the prevalence of the Wii U tablet in all its promotional material and the similarities in console design of the wii u and the wii. The reason this is THE problem is because information determines every other consumer interaction with a product, commercialism 101. "Want" does not even exist, without at the very least "Familarity" Furthermore, here is the truth about consumers preferences in a nutshell. You can flat out tell consumers what they want and make them want it, its simply a matter of marketting Let me address this further point directly: The type of consumer who is really that clueless already doesn't want it. * What about people buying it for others like I don't know, parents? If they're not drawn in by the controller concept (or, you know, the games on the system), then how is anything else going to help?
* Once again, Parents. Plus regardless of whether or not you like the controller, if you don't know it goes with the Wii U system, then would wonder why the tablet comes with another Wii when you already have a Wii. |
I just plain disagree with all that, but I guess I'm too lazy to get too into it. At the end of the day I don't believe different marketing would have made that big of a difference. I don't think failing to grab the attention of the uninformed parent is the Wii U's only flaw. Kids tend to know stuff about what they want, and if they want it, they'll ask for it. Informed gamers are a very large demographic, and they've shown that they don't want it even though they all know what it is. So if Nintendo's main goal is to primarily grab the dumb parents and who cares if a hundred million actual gamers are interested, they're not even a gaming company anymore and they've got bigger problems.








