Why do they always pick the hardest to adapt properties? At least AC and Uncharted make sense. GTA, COD, Red Dead, and a lot of other video game adaptations would work well in film format. Games with weird settings and characters and little storytelling (or at least storytelling very different from film) such as Mario, Zelda, Megaman, Doom, and others that have been attempted seem to be very hard to pull off.
I am Iron Man







