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Torillian said:
Goodnightmoon said:

A 7 from a site nobody cares can bring down a whole point of the score of a game, but it needs 2 perfect 100 to recover what a simple 7 has done. Metacritic system is really unbalanced.


Isn't that just how math and averages work?  I mean metacritic uses a weighted average so this site noone knows about probably has less of an effect than a 10 from something higher, but this is just how averages work on a scale with a set maximum.  What would you suggest as a balanced system?

I personally think eliminating the 10% lowest/highest scores would give a more accurate result. Extremes are rarely a good representation of a sample.