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RolStoppable said:

That might work if only several MB have to be retrieved from an HDD, but when a few GB need to be shuffled around, then there's going to be a notable pause until a game can be resumed.


I don't notice it on my PC. Nintendo can use very fast flash memory for the virtual memory/OS and an HDD for everything else. Or one of those fancy SSD/HDD hybrid drives. That should make the pause much less notable.



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