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RolStoppable said:

A seamless switch between several games would require lots of RAM. For argument's sake, let's say NX games are capped at 4GB RAM. If up to four games can be suspended at the same time, then the system needs 16GB RAM to juggle the various programs, plus additional RAM to run the operating system. That's a lot of RAM in the device that might not even get used by most players, and RAM is quite an expensive component on the motherboard.

Not really. If Nintendo is smart.



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