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DerNebel said:
Wyrdness said:
DerNebel said:

So Sega, SE and Atlus monetized your videos? And when did you get flagged? And did you try to get in contact with the companies about the videos?

Ok, I'm sorry but I surely don't have to explain to you that things change, right? I mean what you're essentially saying is that we should have never gotten TV commercials after all things sold fine before that. We're living in a changing society and the internet is one of its biggest current factors, I thought that would be clear by now.

And you've never seen another marketing campaign fail? I mean what kind of a rebuttal is that? Nobody is saying that a video with a lot of Youtube views instantly equals a lot of sales, just like a billboard that's seen by a lot of people doesn't instantly equal a lot of sales, but to dismiss Youtube as irrelevant in marketing is just willfully trying to ignore the current world we're living in.

Regarding the article, how about you tell me what prompted people to suddenly demand Skate 3 in these quantities again 4 years after its launch, if it wasn't Youtube.


Yes I did try and got no response, here's is a screen one of the videos that got flagged, the Sega videos are as recent as a few months ago while SE was a year ago.

You're going off on your own little trip here as the argument is about these videos being advertisement so people can profit off them not that marketing shouldn't change and either way a company can handle marketing themselves in that regard. The point is that if the so called exposure is valid marketing more of these games would be selling from the amount of views they get but obviously that's not the case because many viewers already own the games or know about them, most people who never had an interest in the games won't watch the videos even if they're subscribed to the channel.

Numerous games have had that happen in history, most of the time the games just develop a strong cult following that spreads the word as best as they can, Earthbound is one such series while ICO was another.

 

Oh and btw. you also expertly ignored all the other examples I gave, what about Slenderman or Amnesia? Five Nights at Freddy? P.T? Do you think LoL/Dota 2s ridiculous popularity aren't helped by the fact that they are huge with streamers? What about Minecraft? Or Garry's Mod?

Those are digital only indie-like games... Nintendo makes retail games. They benefit more from traditional advertising.

When I type in Nintendo on youtube I find 7 million videos... Activision only 500k videos. Ubisoft 900k... And before you mention Sony keep in mind they're active in a wide array of sectors. So let's not act like no one makes Nintendo videos on youtube.

Call of Duty: 1.3M results

Super Mario: 3.4M results (just Mario gives you 23M results)