Pavolink said:
Goodnightmoon said:
Pavolink said:
The content on day 1 was never clear as they promised "updates" in the coming months. Nobody could have known how big or small was the game. The only fact is that all the content they promised was not free.
|
The content on day 1 was perfectly clear, they did a whole Nintendo Direct just for that, the upcoming content was an incognita but people trust them and they delviered big time, and you are comparing this with companies that make you pay for more content after selling you an incomplete game and hiding the lack of content until the release, where with Splatoon they were always honest and they completely delivered with the content. this is not a money grab, this is a DESIGN choice, you can like it or not, but you can´t call that bad business, at all, they told you what you were buying, they promised you more for no extra money, and they delivered big time, THERE IS NO ROOM FOR ANY NITPICKING, and you still trying to find the evilness where there is nothing.
|
I completly disagree. But you can still enjoy your game. The only thing I hope is in the future this practice ends. I don't want to wait for months to play a new dungeon in a Zelda game or to obtain the Gravity Suit in a future Metroid weeks after launch, that must have been on the game since day one.
|
Is not gonna happen because:
1. There is no need to make learn an entire comunity about how to play the game, because those games are not about comunities but single player experiences, a tutorial is more than enough.
2. There is no need to keep the interest for those games high for several months because both are very famous franchises that don´t need it and the quality of the experience doesn´t rely on how many people is still playing the game, as they are, again, single player experiences.
So you don´t need to worry about it, with Splatoon it was a need, and the result was mostly positive.
Now better if we stop this because we are derrailing this thread too much :P