I see some people saying that nintendo are no recieving as much port of indies as sony and microsoft, i argue that i see more indies games lefting xbox one aside in favor of PS4 and WiiU almost exclusively, because of the parity clause.
Olli and Olli was ps exclusive, now is on 3DS and WiiU. Octodad was PS4 exclusive, now its on WiiU. Never alone is here too, so is Trine games. Telltales will start releasing games on it with the minecraft games. Sierra alreadly released one and have more plans for it in the future. Maybe the biggest omission are minecraft, bastion/transistor, and fez. There are some other games that didn't came around because techinical limitations, like outlast, but even slend the arrival got a port, so the genre was not the real problem, i think. Others relate at the lack of support of some engine for 3DS specially, like unity.
About the indie games selling less in nintendo plattaforms, here is the source:
(More) indie sales figures by platform @RaveofRavendale at #GDC2015 pic.twitter.com/cOusuFEuEJ
— Jenna Hoffstein (@jhoffstein) March 2, 2015
Indie sales figures by platform @RaveofRavendale #GDC2015 pic.twitter.com/koVgfVt5HR
— Jenna Hoffstein (@jhoffstein) March 2, 2015
"Hardware design isn’t about making the most powerful thing you can.
Today most hardware design is left to other companies, but when you make hardware without taking into account the needs of the eventual software developers, you end up with bloated hardware full of pointless excess. From the outset one must consider design from both a hardware and software perspective."
Gunpei Yoko







