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the_dengle said:

I've said as much in the past, we've agreed on all of those points. This is a different case to me because the content wasn't made before release. Just as there is a big difference between paid disc-locked content and, for instance, Mario Kart 8's DLC, there is a big difference between this Shovel Knight amiibo implementation and something like Yoshi's Woolly World, Mario Party 10, Splatoon, and so on. That's how I feel, anyway. The game was worth its asking price at launch and it hasn't lost value just because they plan on adding some expensive DLC.

Regular people make decisions about what price they are willing to pay for what they want every day. It's part of being a financially responsible adult. Obviously people can and will complain about anything if it suits them, but wanting something doesn't entitle you to buy it for whatever price floats your boat. I want the Splatoon amiibo content. I don't want to pay $35 for it. Therefore I don't buy it and go on enjoying the base game. I'd buy it if it was available for a significantly lower price, and I think it should be. But time is money, and if I wasted a bunch of time whining about that 'lost' content I'd start to feel like I would have been better off just buying it. How much stress am I willing to put on myself over the cost of a couple of cheeseburgers? None. Fuck that. I either want something enough to pay the asking price or I don't.

Yacht Club used up the last of their Kickstarter funds a year and a half ago, months before the game was even released. They also have an obligation to continue working on it to deliver all of the promised content, none of which will be monetized. They need income to fund that development. Hence the ports, the merch, the amiibo.


Well I don't think the game has lost its value either. But I do think the Amiibo is just rediculous as any other case of Amiibo. I don't think the content should be free with the game, I just don't think it should be $12 with the game. If someone wants to buy the Amiibo for $12, that's fine. As far as I see it, $12 is plenty fair for an Amiibo toy. $12 isn't fair for a few extra modes to a $15 game, which is what that content is to anyone who doesn't want the figurine part of the package.

Like you said, the content should be available at a lower price. Nothing wrong with pointing that out and demanding a change. If Yacht Club and Nintendo had intrest in the benefit of the consumer, they'd sell an equivilant functioning Amiibo card for a fraction of the price so that people only interested in the content side of Amiibo have a cheaper alternative. More people would buy amiibo in that case, not less.