Scisca said:
Also, I think people may be overestimating what the merging of the divisions will give. After all, there is a massive, massive gap between current home console games (PS4/Xbone level) and 3DS games. 3DS devs will have to learn how to make these HD games and will require the same learning time as Nintendo home console devs needed at the beginning of Wii U. Also, just because Nintendo is capable of pumping out 20 3DS games per year doesn't mean that these teams will make 20 NX games. They'll make 2 or 3 instead. I mean, just compare that upcoming Metroid space football shooter to Halo 5 or Uncharted 4... So yeah, I'm fairly certain that Nintendo will need Wii U ports (preferably somewhat improved to take advantage of better hardware) in order to avoid the killer droughts, especially in the first year. |
Offcourse we can only gues about BC, but Iwata said: "it will become important for us to accurately take advantage of what we have done with the Wii U architecture. It of course does not mean that we are going to use exactly the same architecture as Wii U, but we are going to create a system that can absorb the Wii U architecture adequately." so there are some chances for some sort of BC, and even there will not be classic BC, Nintendo will port (simply ports not remakes) Wii U games to NX, not remaster them.
But I can also see some Wii remakes on NX, like Mario Galaxy, Zelda TP and Zelda SS.
Nintendo said that in modern age they cant effectively support two different platforms (we saw this with WiiU and 3DS), so they want to merge handheld and home consoles and connect them as much as possible, so basically same platform with two or more devices, like Nintendo said they will become brothers in family of systems.
There is massive gap between PS4/Xbox One games, even between 3DS and Wii U, but doesn't mean that gap will be same with next hardware too, Nintendo will probably choice same architecture for handheld and home console, that will enabling them cross development, they already merged they handheld and home console teams, now they just need same architecture.
I think you dont realise what Nintendo is doing here, now we have around half of Nintendo teams that makes games for one platform (3DS) and another half of teams that makes games for another platform (Wii U), so that leads to like you said "killer droughts", and Nintendo plan is that both teams make games just for one platform, that will make things much better than this gen with 3DS/WiiU.







