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Nintyfan90 said:
Soundwave said:

I think there's too many factors working against them, they would basically need a miracle gimmick for the console (and how would that work with a unified handheld?). 

Truthfully I think the new 1/2 pillars for Nintendo are are no.1 the portable NX and no.2 smartphone games. Those are the two things that will drive Nintendo's profits from 2016-2020+.

The console NX I think will be more like an accessorie for the portable NX, for the sake of Nintendo's past legacy and for the 15-18 million or so Nintendo fans that just must play Nintendo games on their TV. And it's no/low risk for Nintendo if the NX console is basically just a souped up version of the handheld chip that doesn't require it's own separate software development (as games will be shared).

It's kinda like Apple ... they make the iPod Touch, which doesn't really sell that much compared to the iPhone and iPad, but it's for people who don't want an iPhone or can't have an iPhone (ie: kids who are too young for a phone) and it keeps the iPod brand alive in a technical sense.

But in terms of competing, there are lots of problems namely by 2016, the PS4/XB1 will be past 80+ million in users and have a library of hundreds of games by then and probably be $299.99 in price. Just gonna be impossible for Nintendo to make much/any traction there, we saw how much trouble the GameCube had and the PS2 only had a year headstart/18 months (in Japan). This would be a full 3 year headstart.

That and the portable Nintendo systems are getting more and more powerful and more and more able to handle ALL the Nintendo IPs, not just bite sized/massively scaled down versions. The next Nintendo handheld will be able to handle fairly high-end 3D and do just about every Nintendo IP justice even in 3D on a large scale. So that really leaves the Nintendo console in a "does anyone really need this other than core Nintendo fanatics?" predicament.


I understand what you are saying but I think you are being too complacent(if thats the word im looking for lol). I dont think Ninty truly wants to abandon home consoles. They just arent interested in going head to head with the others, its expensive and the market isnt very large to begin with. Ninty would love to pull another DS & Wii gen, it just takes alot of resources because both required libaries. No other company has to support two plats at the same time. Iwata was saying some interesting things besides the unified plat hints. He has also said it seems a truly unique piece of software can truly launch a platform. He used Mario for NES, Pokemon for Gameboy, Brainage/Nintendogs for DS, and WiiSports for Wii. I think thats truly what NX is for, making it easier to pump out blue ocean games while still supporting both markets(handheld and home). What difference will it make anyways, Ninty supports both plats with the same franchises already. Their not abandoning the home console market because it would place a limitation on their creativity (Wii/Kinect isnt possible on a portable for example).

 

They'll never pull a Wii/DS generation again (not in that way). Motion gaming is old hat, and Nintendo doesn't have some monopoly over it, if it started to get popular again, MS and Sony are not stupid, they would copy it very quickly this time and offer similar experiences on top of having the better third party support and larger game library. It wouldn't take much for Sony to simply re-add the Move controller back into the PS4 for example and make a knock of Wii Sports again, but this time Nintendo wouldn't have a 4 year window where they basically hold a monopoly on the idea like the Wii did. Sony/MS have learned from their mistakes that gen, some earth shaking controller that brings in lots of consumers would be copied very quickly (much like the N64 analog stick was).

Having wildly different control inputs on unified platform kind of defeats the point too. It would be like making a big time app but it only works on the iPad and not the iPhone because of some input thing ... not too many devs would want to do that. 

Beyond that, I think Nintendo/Sony/MS have all lost that casual audience. In 2004-2006 there was nothing for casuals to play, today they all have smartphones with hundreds of free/$1 games in their pocket all day long, and those games are all mostly simple, very easy to pick up and play with no buttons required. None of them want to play Wiimote or Kinect games anymore, Apple/Google offer a more vibrant, exciting ecosystem that's constantly adding content, is more convienant (phone is always with you), and the games are free in most cases ... can't really compete with that. Quite honestly these casual games on phones have bigger marketing campaigns than any Nintendo game too, I've seen about 50 million Game of War and Boom Beach ads it feels like in the last year.