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Aielyn said:

So basically, you want them to stop providing something that is selling well, that has functionality that ties into a variety of games, in order to produce a retail version of a title that will probably struggle in America anyway (and will please all of a few thousand people), because of "saturation", even though most Amiibo are released without fanfare? Or are you suggesting they restrict their attention to Smash Amiibo, and thus leave themselves unable to release titles that have special amiibo functionality built into them, like Chibi Robo or the Animal Crossing games?

Basically, you're asking that they release fewer games. Especially considering that most of the non-Smash amiibos are being launched alongside their respective games. Using them to fill gaps would contradict the whole point of their existence.

Released without Fanfare? You mean with lines? crashing of websites? limited per customer and huge followed pre-orders?, they are getting more attention that the games themselves.

I don't want them to STOP, I want them to slow down, the functionality added to most of the games don't require new amiibos (Mario Party can use the same as smash, they only needed to release toad and that could be the bundle instead of Mario), same applies with many of the new series, yarn yoshi does THE SAME as smash yoshi and mario party yoshi, gold mario, silver mario and regular mario does the same. If they were releasing 1 amiibo per game I will not be complaining, but they are doing a full series for 1 game, for example I like what they are doing with Falco amiibo, is the smash amiibo released at the same time as Star Fox game to use some new functionality, instead of a full series for the game.

The animal crossing games (specially the Wii U one) looks like a game built around the amiibos, not like some added functionality, I would prefer a traditionally developed game of the franchise that could also use the cards of the 3DS version, a not a new set of mandatory toy purchases.