JWeinCom said:
Maybe, but there are games that exist in sort of a gray area where they'd be too small for a console release and too big for indie releases. For example, Bravely Default, Kid Icarus Uprising, or Luigi's Mansion 2. |
I don't see those as good examples, Luigi's Mansion & Kid Icarus certainly are big enough to be console games. Not sure about Bravely Default, haven't played that one yet.
Just because they release on a console doesn't mean they have to be priced like typical console games. Look at Captain Toad or Kirby Rainbow Curse, small/experimental titles by console standards so Nintendo priced them as such.
When the herd loses its way, the shepard must kill the bull that leads them astray.







