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Soundwave said:

You can actually probably get that in a 5-6 watt power envelope. AMD is launching their 14nm chip line this year, that would be available for Nintendo next year. Something like 350 GFLOPS could be achievable for next fall without too much fuss. 

Of course there could be some interesting things done with a device whereby it downclocks a certain amount on the road, but if you're at home, and you have the option of plugging it into the wall adaptor, it could upclock. That could be a design possibility too. 

14nm transistors from Samsung/Global Foundries is not at all comparable to Intel's 14nm transistors just so you know ... 

AMD could probably easily achieve a 70 Gflops/watt ratio on their new GPU micro-architecture with newer transistor technology from Samsung but does that mean Nintendo will employ such a design in their consoles when 28nm chip designs are the most cost effective ? 

Throttling cannot be easily applied to games since they are performance critical applications so every bit counts therefore you cannot downclock as much as you would like when gaming. You have to guarantee worse case scenario power consumption ... 

Even if Nintendo does use the latest and greatest from AMD, Imagination Technologies, or even other IHVs the form factor matched with the power envelope is not that of a handheld with reasonable battery life ...