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Random_Matt said:
MGS always was flawed to because of the award system, get the best through not actually killing anyone.


That's because it's rooted in reality. If you were a covert mercenary, sneaking into a heavily armed based filled with hundreds of well trained soldiers, you're going to want to sneak in, get your intel, and then get the hell out of there. You're not going to want to be noticed and killing anyone is going to compromise that.