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SvennoJ said:
Ports and remasters are pretty much the same thing, only different by the time that separates them.
Many multi platform games have differences in assets, resolution, frame rate and effects. We only call them remasters when they come out a lot later than the rest. 

It's the same with movies, the first batch on dvd and blu-ray are ports from the movie basically. Second time and onwards it's called a remaster. The process is the same, only technology has improved.

I wonder if Rise of the Tombraider PS4 will be sold as a remaster or a port? It will be a year later, probably with some extras and a few enhancements, If Tombraider definitive was a remaster, I guess Rise of the tombraider will be too?

There was a discussion about this in another thread. Some one wanted to point out that late PC ports almost always release with presentation and visual enhancements. So should they be considered remasters? The concensus at the end was "YES". They do fit the definition because they were made after the original and improvements were made on what was already there. In vast majority of cases, "port" and "remaster" are synonyms. (And lets be honest, if TLOU wasn't a popular game we probably wouldn't be seeing the labeled 'remaster' being discussed so much... Then again, people would still be talking/complaing about 'definitve' editions XD)

Are all ports remasters though? I would argue no. The word "remaster" implies some improvement which isn't always the case. Dark Souls PC is an excellent example. Locked at 720p30, same visual and performance hits that were present on the console version. No improvements were made. Same goes with FFXIII PC, FFIV PC (port of the DS game and even has battles locked at 15fps...) Bioshock PS3 (had some bugs that result in visual downgrades compared to other versions) and some other games I just can't think of at the moment.



4 ≈ One