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Onyxmeth said:
The Ghost of RubangB said:
OnyxMeth, I think it's pretty obvious that Nintendo has given up on Donkey Kong, and he gets weird rhythm games, racing games, and those King of Swing games.

However, Nintendo doesn't risk their bigger franchises. They've scrapped Mario games and Star Fox games before, and Miyamoto's notorious for scrapping entire projects near the end and making them start over from scratch with completely new ideas. He did this for Kirby's Dream Land and Twilight Princess, among many others. Originally, Twilight Princess didn't even have Midna in it, and he made them start over with a new character to ride on your back so the player didn't have to stare at a wolf-ass the whole game. This changed the plot and gameplay drastically.

I completely agree. What's funny though is it's these same teams that made the mediocre Donkey Kong games that went on to build Mario Galaxy, so you know it was just laziness and not lack of talent.

I was just trying to point out, originally to john sobias and then to Savoir X that even Nintendo can make a blunder every once in a while, regardless of their overall high quality, with Wii Play and Barrel Blast being two such examples.

 


That's not really true.  The DK game that the SMG team had produced was Jungle Beat, which is a pretty amazing game considering the fact that it was designed as a vehicle for the bongo controller.



Hates Nomura.

Tagged: GooseGaws - <--- Has better taste in games than you.