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Nuvendil said:

Twilight Princess would need a huge amount of work to bring into HD due to the techniques used for various things (the cliff face models, the trees, the (limited) grass). You would need remodels for the cliffs, all new foliage models, just a *ton* of work.

Xenoblade would actually be less work, again because of the techniques used. The trees use a similar method to Oblivion and can work with high res textures. The grass and shrubbery can also just receive a high res paint job and be good. The cliff models are already pretty decent. Some could stand with changes and replacements, but most could work with a high res treatment. The towns would be where the hard work would really show up I think due to all the detail meshes like market stands and barrels show up. And the character models would need to be redone with much higher polygon counts. But overall, looking at the video that texture and shader pack already looks pretty nice.

TP remake would sell a lot more thus the expenses would be justified.