By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Soundwave said:
Miyamotoo said:

I don't underestimating anything, my point is that lower resolution display means lower price of device itself, because resolution of display effects on power of CPU, RAM, GPU and battery. And in era of cheap smartphones that can play almost any game, Nintendo need to offer lower price point for their handheld, $150-199.

That said, I would love 720p display, it much stronger standard than 540p, it allow Nintendo to easy port Wii U games or some other benefits...but I dont think Nintendo will go for 720p display.

Of Course, we dont know anything for sure, this just is assuming that Nintendo will release again separate handheld and home consoles, but maybe we will get some kind of hybrid device with stronger specs.

I think going too cheap is fairly dangerous. You will end up with a product that looks cheap and outdated, and that doesn't sell in today's market anymore. Nintendo needs a more modern product that has functionality that people expect from a mobile device today (even kids are used to tablets, you can't sucker them anymore with a cheap device that has a shitty display for example). 

That's part of the reason the 2DS has not really taken off and why when given a choice between the more expensive 3DS XL and the cheaper regular 3DS and 2DS, the XL is the better selling model. Allowing for easy porting of Android apps would be smart in this case, the device could have a lot of functionality beyond just gaming right from day 1. 

People don't want a cheap product these days. 

Keep it under $250, is still reasonable in pricing, but when you're getting into like sub-$199 ... I think you're getting into a danger zone of having no budget to really make a product that anyone will be impressed by. 

More dangerous is releasing expensive dedicated handheld device in era of smartphones.

3DS is currently $150-200, next handheld with that price point could easily have bigger and better screen with much higher resolution and much stronger hardver, 5-6" display, ARM Cortex A-53 quad core, 2GB Ram, and suitable GPU.

Add to that very strong integration with Nintendo home console and probably playable home console games, great 1st party and great exlusives titles and you will have pretty popular dedicated handheld device with better third party support than 3DS had.