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SvennoJ said:
Azzanation said:
 

I am not sure what your trying to prove. If your trying to think MS lied to the gaming world or if this tech doesnt work. They proved quite clearly this tech works and it grants more power for the devs to play with. Yes Azure Cloud Compute will deliever games more powerful then a XB1. So no, MS didnt lie and Cloud tech works, all these demos are proof.

You will be able to play Crackdown 3 single player mode offline which means they cant use Cloud Computing. The Multiplayer needs an online connection regardless so Cloud Compute will be standard for it. My guess is single player will just use standard physics for its gameplay. If you add Azure physics to the single player mode then the campaign would be too easy and broken because all you would need to do is blow up all the buildings to kill the bosses etc. Thats why its smart of them not to include it into the solo game.

It seems like you're just arguing semantics.

For one, nothing is proven until it actually runs on an XBox One in some ones living room. The tech demos are looking good however.
Secondly, it does not make the xbox one more powerful, it gives the dedicated server more resources to play with. In the end it's no different than a dedicated server tracking 256 players, projectiles and explosions, sending all that to the clients. Or an MMORPG connecting your console to thousands of other players at the same time and tracking many more AI opponents.
The innovation is that the server can alter geometry on the client on a much larger scale than has been seen before. Yet there is no extra power. It all has to be rendered. AC Unity has the most realistic lighting by storing many GBs of precomputed lighting data on the disk. That could have been downloaded from the cloud as well. Yet if it were streamed from a server instead of streamed from the HDD, would that mean the console is now more powerful?
Plus why isn't Forza 6 using the cloud to add dynamic weather and day/night cycle? They're still sticking to prebaked lighting.

Kinda funny you say it's smart not to include it in the solo game as it would be bad for gameplay. So what does that mean for multiplayer, just all out death match while blowing up buildings?

I know what your trying to do and i have seen your post history. You are not a fan of MS and will downplay anything that seems to be good for the console. Just like what your doing now.

For starters what Crackdown 3 is doing is in another league to what your comparing it to. To do those physics in Crackdown 3 requires more then what 1 next gen console can achieve which is why its very impressive. It doesnt make your console physicaly more powerful, however its like your XB1 has access to a supercomputer that allows the games to look even better then it should.

How would you make a campaign when everything can blow up? You cant, unless the sole focus of the game is blowing stuff up which isnt what Crackdown is about. There has to be a story mode which limits the player in doing things that makes him OP. Example, if you have to kill a Boss in a well guarded building and you cant do it, the player can just keep shooting at the buildings structure to over come all the games challengers. Does that sound fun? Doesnt for me. Which is why there keeping it for Multiplayer only, running around blowing up buildings with a friend sounds more entertaining and it sounds like an amazing death match mode too.

Why are you bringing up Forza 6? And why are you judging the game thats not finished? FM6 doesnt use Cloud compute because that requires the player to be always online which if you remembered in 2013 E3 when MS annouced the XB1 to be always online, everyone threw a sissy fit. Both FM6 and Crackdown 3 have a offline mode which is what most gamers want. Since multiplayer needs an online connection, they can add cloud cmpute to it if they choose to.

I dont make games, i am just using common sense. What they showed was impressive and looks to be very real to me. Its not finished yet as Crackdown 3 is still a work in progress however if your comparing it to last gen thats a joke. Completely different methods. Plus MS have the facilties to use Cloud Compute world wide since Azure is available in most countries which gives MS a huge advantage over Sony and Nintendo whos cloud services are limited. Unless Sony and NIntendo start using Cloud services outside there buisness which can be a very expensive hobby.