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Snoopy said:

Seems like a no brainer to me considering how the cloud is handling a lot of destruction in Crackdown 3. However, I don't know how it will work out for Microsoft financially. Microsoft cloud works dynamically so it will only use as much power as needed. I was playing the witcher 3 the other day and its a great game and all, but it has some fps problems in certain areas. Let me know what you think. I just hope it doesn't have fps drops if the cloud can do it (60 fps with drops is worse than 30 fps lock).

 

Can't believe what I'm reading

There's nothing that the cloud can do to magically enhance games framerates.