Conina said:
Snoopy said:
DialgaMarine said: As far as I know, the cloud is only capable of rendering a small of the game, and it only works when the system is constantly connected to the internet. Crackdown 3's destructive only apply to it's MP component. I don't think it's physically possible to see boosts is resolution or framerate, and even if it could, you would never see it unless you were playing via the cloud. |
It should boost fps. If you check this video, it is able to handle a lot of resource. https://www.youtube.com/watch?v=ECsbaO1XGBU. The only issue is will Microsoft be willing to do this? Im tired of seeing fps drops in certain games. It is very annoying. Shouldn't even take that much resource.
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You can't boost the overall framerate of any game with cloud computing... most actions demand an instant reaction of the game. Sending that data through the internet, let them be calculated and sending the new data back is much too slow. The demo you linked is cherrypicked: the projectiles need a few seconds to reach their target and there are no other players or NPCs which can influence that projectiles. The debris ain't influencing other debris, it is only an optical effect.
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What about psnow, it can stream games and handle input with little to no delay. Also, I saw crackdown 3 trailer and you can't tell me that debris weren't influenncing other debris.