| POE said: I don´t care, and im a consumer. |
You're in the minority.
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CosmicSex said: |
I do remember the Gamecube. I remember Nintendo underselling the specs, and they were decimated in boards everywhere that they had a lower polygon count than PS2 and Xbox(for those that don't remember, Sony and MSFT announced the theoretical max, where Nintendo announced real world). Gamecube had memory cards with 1/8th the capcity at the same price as Sony and Microsoft's memory cards. This made it difficult for some multiplatform games to save properly on GC Also, Nintendo utilized a lower capciity media drive, and made the console unable to play DVD's. Then Nintendo swore up an down that nobody wanted to play DVD's, or needed HD graphics or online play. Its these things that chase away consumers who like those things, and it makes the console seem less capabale to the average consumer.
| Miyamotoo said: Relly!? What about analog sticks, vibration, touch screen, dual screen, motion controls, 3D screen, tablet controller...you can say that Nintendo late in some things, but you cant say "Nintendo is the most anti-technology technology company in the world", they were always pioneers in lot a things, even today, and you can bet they will have some interesting thing with next hardware too. |
Being a computer company and saying online play, and HD graphics are unecessary is anti-technology. You can't say it isn't. They were innovative with the NES, and SNES. They were innovative on N64 in some respects, though going against CD's was the tipping point. This is 1996 remember. Next we got the Gamecube, which was the perfect illustration of what I am talking about above in Nintendo's approach. Nintendo still knew how to hype things at the time. I rememeber hearing that the same people who made Jurassic Park (a big deal at the time) were working on the N64.
Since then, only the Wii controller was innovative, but why couldn't we also have HD graphics and online play? The Wii U controller isn't really an innovation as it was a misfire. I'll take your word on handhelds. I'm not really interested there.
| S.Peelman said: It's debatable anyway because when the PS and PS2 released, the SEGA Saturn and Dreamcast respectively existed, which could definitely make a fist against the two Sony consoles power-wise and even beat them in some areas. The Sony consoles only won (to put it simply), because Sony was smart in their marketing and they made the right decisions in the areas where it counted. |
Fair enough. But the PS2 hype machine for graphics was something we haven't witnesses before or after.
| Wyrdness said: SNES wasn't the most powerful at launch, Neogeo was the most powerful hardware at that point. |
C'mon, this is a stretch. Nobody knew about this but for a handful of people.
| POE said: Do you realize that those things you mention dont make a game better? I for example cant stand voice acting in games, so for me that would be worst than text. Also PS1 model: |
Do you realize different people have different tastes. Nintendo's problem is they are appealing to a small group of people with similar tastes.
Lifetime Sales Prediction - 6/29/2013
Wii U - 38 million
XBOX One - 88 million
Playstation 4 - 145 million








