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Stromprophet said: Almost every single developer said the PS2 was harder to develop for than all the other systems (DC, Xbox, GC). Developers like Hideo Kojima prefer that because they know they can create something unique on that system, it's harder to develop for but has more rewards for the work.
Stromprophet the PS2 suceeded in spite of how hard it was to program for. Sega's poor financial status and the PS2 launching a year before the X-box and Gamecube are why it took off. True some developers relish more difficult hardware but that usually isn't the case. I didn't see Kojima scrambling to make Saturn titles because of how difficult it was to program for.