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JNK said:


their games arnt as demanding though. I dont talk about fun/gameplay and so on. Just about things which just need alot ressources.

 

A game like Uncharted 4 couldnt be handeld by Nintendo. Their biggets project yet was zelda skyward sword where around 100 people worked on.

 

This is nothing compared to other aaa production from the past.

Witcher 3: 300 people

GTA V: 500 people

 

Nintendos problem is, they are the only publisher supporting the wii u at the moment, but they are even smaller as a random third party publisher from the other systems (ea, Ubisoft, Blizzard, Taketwo/Rockstar). And the other systems have multiple third party publisher + some first party studios as well. And if even one of those are bigger as nintendo its ridiclous. but its the truth, and thats why the wii u is failing.

Nintendo is still doing awesome things with their capazities though. Splatoon is for me one of the best games this gen, and certainly not made by more then 50 people. AN Assassins creed unity made by 100´s of people is far inferior.


That just means they're more efficient with resources though it doesn't indicate a game being less demanding to develop, if you look at their output on both portable and console it just shows they handle development more efficiently and release more games then any other publisher while doing it, count up the number of first party releases on other platforms released each year and you'll find it doesn't even come close. GTA and The Witcher in regards to their developers are the only games their developers will release for years until their next project and that's what makes that comparison a bit off.