mZuzek said:
It's one thing to have an interesting first area with lots of things to do, NPCs to talk to and just hang around if you want to - it's a completely different thing to have an extremely boring first area with lots of mandatory pointless things you have to do and no direction whatsoever so you're just lost doing random fishing and "goating" with no story or anything. If you like to just hang around in pointless first areas, that's fine, but it shouldn't be mandatory, and Twilight Princess' start was just really bad. |
Sure if you put it like that. I never noticed you couldn't leave right away as I was fine getting comfortable with the controls, art style and especially getting used to not having direct camera control (played it on the Wii) I guess I would have noticed in a second playthrough yet the game wasn't that good to play again. (I played Windwaker 3 or 4 times, Skyward sword 0.85 times :/)







