on 03 August 2015
while 80 million certainly is A LOT. MGSV will make those back in just a few hours of sales and will easily be profitable day one.
Optimistically assuming that Konami is going to get $30 per copy sold (early on at least) you're looking at a requirement to sell nearly 3 million copies to make a single dollar off the game (2.66 million at that revenue-per-game).
Then there is the marketing budget, which itself could easily be a few tens of millions of dollers. Meaning it will have to sell maybe 4.5- 5 million copies at full price prior to making a dollar's profit (letalone be a good investment return on upwards of $100 million).
It may well make a profit. It may well make a profit sufficient to call it 'worth it.'
It is unlikely to make a profit day one.
Konami will get more than 30 per sale. And especially digital sales they get a very large percentage.
Obviously I am only guesstimating. But for retail sales in the US, it'd be very surprising if they got much more than $30.
And outside of the US most countries don't charge full price for a game, you see discounting from day one (which becomes increasingly dramatic very quickly).
I don't think a $30 average per sale for those first couple of weeks is unrealistic.
Games are probably cheapest in the USA. MGSV will go on sale for about 80$+ in the UK.
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