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SvennoJ said:
StarOcean said:
Johnw1104 said:
Any theories as to why XII is so divisive? For me it was the game that finally had me abandoning the franchise after years of loving it (and I know I'm not alone in that), and yet everyone who did like it absolutely loved it. I'm not sure there's a more divisive installment than 12.

Nah, X is the most divisive. XII is close though. The problem with 12 was its battle mechanics. I remember being new to FF and buying 12 just to hate it because I didn't understand the battle system. Many others were the same way. However about a year ago I gave it a second chance and learned how to play it properly and ended up absolutely loving it. It's in my top 5 FF games

I loved the gambit system. With difficult bosses you can take full control yourself, yet for the mundane battles you have the choice to perfect your own AI routines. You could make quite complex behavior with 3 characters and a set of simple rules each. I made it a point not to interfere, watch it play out, then analyze and improve the AI. Swapping out different lines for different sets of enemies. It was a fun way to play and you actually get to watch the battles instead of scrolling through menus to select the next attack for each character. Finally ally AI that works, since you make it yourself.

Exactly how I felt. It was good to have AI you had control over. I liked seeing what did and didnt work with the variables and other things I added with the gambits. Something is really fun about being able to have control over how the AI acts. It made regular battles and grinding very very easy and less tedious