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twintail said:
I think some of your have misunderstood what Ueda was saying here.

What you are seeing is the PS4 engine. The demo they showed is not running on PS3 but rather it was something that had already been completed on PS3 before and now ported to the PS4 engine, and not something that was built specifically for the PS4 version of the game.

This. They would not reintroduce the game as is if they had a brand new engine on the horizon. After all this wait, they would not give a 2016 window if that wasn't their earnest goal now.

Like another guy said, most of you aren't giving this game's technical prowess enough credit. The large draw and environmental geometry, the destruction and physics, those nice bits of foliage and lighting, and of course the amazingly rendered and animated Trico, it definitely needed some modern horsepower. Trico has to be the most technically impressive creature in a video game. I'm pleased with how the game looks.