Goatseye said:
-CraZed- said:
So what was your problem with his statement then? He is correct that they cannot pay for third party exclusivity going forward because it is cost prohibitive and developers are more likely than not asking for larger sums of money to do so. It's that simple. Take my example of Batman AK. The PS4 version is reportedly selling roughly three times the number of copies of the XB1 version. Could WB afford to forgo those sales for an upfront payment from MS? And would it make good business sense for MS to pay enough to make it worth it? Doubtful. It's dollars and cents here.
I'm talking AAA first party titles which pretty much consists of Halo/Forza and Gears of War. Plus, we are discussing current events and right now MS's first party lineup is woefully incapacious. Granted, those are great franchises but they could use more and have the necessary resource to stand up/buy new studios to continue to create new ip. Look at MS 'best first party lineup ever;' Halo 5, GoW 4 and Forza 6.
Besides, when was the last time XBox Live arcade was actually great? It'd be nice if MS got back to that as well but they seemed to lose that focus years ago. But not really germaine to the topic.
|
-MS 1st party is woefully incapacious but what about the competition's? Until Bloodborne, none of the AAA set the world on fire. Even the latter didn't sell enough to be considered a blockbuster. -Xbox best line up ever is not what you convinently mentioned to fit you view. Let me remind you what within the next 18-20 months Xbox lineup will be approximately:
-Forza 6 and possibly Forza Horizon 3 in 2016
-Recore/Scalebound/Sea of Thieves/Quantum Break, I can tell you that none of those are Halo, Gears and Forza. All new IPs
-Halo 5, the most ambitious take on any modern FPS campaign
-Fable Legends
-ROTR
-Crackdown
How can you guys even downplay this?
|
Crackdown? Lol come on bro.