Mr Puggsly said:
Well other studios have arguably better games but fail to achieve the same level of success. Sometimes arguably inferior games trounce Naughty Dog numbers. I'm merely pointing out success isnt as black and white as you feel. We can both agree successful games arent always the most notable. Sometimes it just depends on what appeals to many gamers at the moment. For example, I think Rare games sucked on the N64 and thats why they didnt age well. But for some people... that was gaming at its prime. |
Only a simple mind calls the world black and white. There are many shades of gray and too many variables. Too many controls to an experiment and too many options in life. The fact that people choose Uncharted over other AAA games says something about the game and the developers ability to understand what people like and can successful implement it into a game. This ability to access that type of pleasure can be accessed from many games, but again....the larger games provide spectacle and a lot of people like that. I'll throw another variable into the mix.....and that is a marketing budget which is apart of why AAA's sell so much. Their budget is designed to be just as agrand as the development.







