By using this site, you agree to our Privacy Policy and our Terms of Use. Close
ArchangelMadzz said:
sasquatchmontana said:
ArchangelMadzz said:

Again, I'm not the one making the claim that Microsoft had Tonnes of involvement. I was given an example that in my opinion meant nothing. I need evidence to confirm that Microsoft made such huge contributions that lead to the commercial and critical success of the gears franchise. 

I never said they had tonnes of involvement (although clearly, they did) I'm just saying if you want to prove something, you'll need evidence. You can't just say there's no evidence to suggest otherwise.  Commercial? They published and advertised it. Pretty much all they needed to do. Critical? You admitted, Epic games took Microsofts money....soo....

ArchangelMadzz said:

Can you think of a big franchise that was created by a microsoft studio other than Forza? 

So now it's a big franchise, and not just an ip from an internal studio. Just to confirm though, said franchise needs to have bigger commercial presence then Driveclub? And as DC is from a Studio that was purchased, nor built from scratch:

Viva Pinata, Kameo, Kinect Sports, Project Spark, Halo by Bungie, Halo by Ensemble, Halo by 343 , Forza. Kinect Adventures.  Mechwarrior.

ArchangelMadzz said:

Day 1 sure, but now? Some websites have even taken the liberty of re-reviewing it as it's a completely different game http://www.gamesradar.com/driveclub-review/

Well if they wanted a better reception, they clearly should not have released it in that state. Lots of games improve with patches, they don't get re-reviewed. This is the world we live in.

ArchangelMadzz said:

I'm saying it was announced to have sold 2 million which makes it a success.

Unless you can tell us (and prove) the what apportion were bundles, all you can say is that there's 2 million copies in existance. I think Sony wouldn't have decimated the studio if it were successful.

ArchangelMadzz said:

I named bad IP's? Like what? Driveclub? Day 1 sure, but now? Some websites have even taken the liberty of re-reviewing it as it's a completely different game http://www.gamesradar.com/driveclub-review/

But please tell me all the bad PS IP I named.

Driveclub and Killzone.

You don't know how burden of proof works. The person making the claim has to provide evidence for the claim.

I always said big franchise. Something people look forward to, something someone thinks of when they see Xbox. 'Halo' was not created under a microsoft studio, Bungie were acquired by microsoft during development. Halo by 343 is just a continuation of that xD But it's nice to see all the IP you think of a franchises that people associate with Xbox. Kudos.

I stated before they launched Driveclub in an unforgivable state, and unfortunatly for them the game is very good.

I never said that, I'm saying Driveclub wasn't bundled with every single PS4. I've literally repeated this point 3 times now.

Killzone? Really?  70, 91, 84 73 = a BAD IP? Not even average but BAD? Okay dude xD And Driveclub launched awfully but it's by no means a bad game. Some people who played it consider it average which is fair enough everyone's entitled to their opinion but if you want to call it bad you can..

Yep. Microsoft really screwed Apples chances of joining the gaming race by taking Halo for them, because it was originally them publishing Halo in the first place. The look on Jobs face after Microsoft bought Bungie must've been priceless. He must've been like "F'n Microsoft screws me again!"