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AEGRO said:
Goatseye said:
AEGRO said:
Are we talking about the same company that spent 2 billion dollars on....Minecraft?

Minecraft is a trans-platform game. A $2 billion decision was not made by amateurs.

Minecraft sells stupidly well on any platform it is available on.


With that amount of cash they could have secured so many exclusives this gen and new IPs, that the Xbox One could have won at least a couple of markets around the globe, but no...Minecraft. 

Just for some perspective: GTAV cost $265M to develop and then market. GTAV.....the game that sold 52M. Imagine nearly 8 games of that caliber. As an XBOne owner, be objective and think about that for a second. Not saying that MS acquiring Minecraft was bad business for them. But as a consumer, imagine nearly 8 GTAV caliber games exclusive to XBOne, for you

Don't make excuses for why acquiring Minecraft was awesome, as if it affects you in any way, shape, or form. Imagine nearly 8 GTAV caliber games only available on XBOne. Increased XBOne sales, bigger userbase, which, then, draws in even more exclusive content. But no; Minecraft.