By using this site, you agree to our Privacy Policy and our Terms of Use. Close

And I'd say you're engaging in wishful thinking. You can name one game that ended up being succesfully ported -- it's a famous one, at that. I can name dozens that claimed they couldn't be ported... and they couldn't.

Tie Fighter
Dark Forces
World of Warcraft
Starcraft


Why?

Napalm is an advanced Dune II-clone for 68k Amigas like Starcraft:
http://www.clickboom.com/napalm/amiga/scr16.shtml

Quake is more advanced than Dark Forces, so why wouldn't an Amiga being able to play Quake also be able to handle Dark Forces technically? You lost me there...

And so on. I'm not sure why this bothers you so much. Crytek is considered one of the leading developers of graphics engines in the industry; they say it's not possible.


ID Software isn't?

I'm not sure why it's such a big deal that there is a single game I can name that it can't handle.


You have an opinion and I have an opinion, we may never agree on who's right, even if PS3 games starting pushing further, unless Crytek would of course allow Sony to port the game and if needed rewrite / redesign its game engine (to a more suitable multi-threaded design) and add improvements.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales