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bobgamez said:
Wyrdness said:


Because as a handheld only it'd make it easier for 3DS owners to migrate over to the new platform, the's no reason the to be no BC on a device that is handheld only. This is why all the handhelds have had BC as migration is much smoother and hardware is a lot closer in compatibility.


And this one might be different, with digital download stores its becoming less and less relavent for backwards compatibility. we know next to nothing about this device. The Wii U is a failure simply put, the reason they didn't put it on it is because it is a huge risk. nx being a handheld, would make it not a huge risk to put the new dragon quest on the system. but once again, neither of us know what it is and there are 0 signs pointing to anything

Digital is not going to replace retail soon it'll probably never fully replace retail, if the NX was solely a handheld it would be guaranteed to have BC at this point which would make having a new version for it redundant especially when they can simply do what N3DS compatible games do and just simply have DQXI run at a higher performance when it detects better hardware. The Wii U isn't UE4 supported because of its architecture that's why it isn't on the console the Wii U userbase is twice the size of the PS4 in Japan and will be for a while possibly until the NX launches so it's nothing to do with risk as the console version itself is the risk.

The real reason for bringing the game to NX is because consoles are niche in Japan where 95% of DQ fans are so it has to be multiplatform to regain costs and seeing as X1 is already dead and buried on arrival over there the only choice is a PS4/NX combo as UE4 isn't compatible with Wii U. The 3DS version will wipe out the console version with ease and SE already know that so they're preparing to maximize the console version.