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Well, considering FFVII's combat was pretty weak, I think they need to make it more strategic with the ability to fully control the party. Perhaps have a Dragon Age Inquisition like ability to directly control characters if the player wishes, but have a zoomed out camera so the player can see the battle field and issue commands.

So, for example: A battle starts, you get the chance to issue commands for each character (e.g. Aerith uses Enemy Skill>Big Guard , Cloud casts Bolt, Barrett attacks from range). The battle starts and characters carry out the commands until the end of the turn (based on a set time limit, perhaps based on the opponent i.e. 5-10s). For commands the end before the turn, character reverts to a default action set by materia. In that time you can control each character and move them into more strategic positions (and dodge/block/Item) as the battle dictates. At the end of the turn you get to issue the next set of commands allowing you to respond to how the enemy has attacked.

I think a strategic hybrid system as above could work.