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97alexk said:
ToraTiger said:


That's cherrypicking.  That's like saying Mario BaseBall has the most playable characters of any game...

It doesn't take a huge amount of effort to make a character for smash, look at all the hacks M that have literally hundreds of characters, many of which are made by 1 person that have drastically different movesets.  Let's compare them to making a soul caliber or BlazBlue character that have hundreds of possible strings, 5 super moves, 8 special attacks, and multiple directional inputs...It's not a lot of work to design a character for smash compared to other fighting games..

Sure the rooster is big, but none of the older characters but maybe 3 have recieved noticable updates or new attacks.  They are exactly carbon copies.  I'm saying the game was rushed, not exactly halfassed, just rushed to shit, and it shows in the content of the game, very few new trophies, very few new models, very few new assist trophies, very few new stages, removal of a huge story mode part of the game, just to name a few.   The clones were most definitely added to buff the pre-DLC rooster of the game.  If you think they would have sent the game out with the just 8 new guys you can't be serious.  The clones were definitely a nessessity to the game. 

Theres not a single Trophy in smash 4 that they used in any other smash game from what i seen, show me where they reused the exact model for a trophy. Also ALOT of new assist trophies, they have more new things in smash 4 than any other smash. Making a character in smash 4 is way more complicated than most fighting games and thats because of the enormous amount if balancing each character. Making the character in Project M they are taking alot of things from previous already existing assets. In smash 4 they actually have to make every previous asset new, Sakurai even stated that. I dont know where your supposedly ''facts ''come from.

Seriously?? Have you played Brawl? Brawl had by far the most new content, they actually went all out with that installment.  The story mode and cutscenes are completely removed, so no, a huge part of Brawl is not in this game, how can you say it has the new most content?   In Brawl a lot of the Tropies were original models they rendered, in Smash 4 the tropies are just copy pastes of Brawl's and the models from the original game the trophy came from, very few are new.   Hell they don;t even update the textures and they look low quality compared to the rest of the game world.   Almost all the Mario Tropies and Fire Emblem trophies, Sonic Trophies are the EXACT same ones from Brawl.  IF you haven't seen how many recycled elements are in this game, you obviously haven't played brawl or this enough to see how much they half assed the majority of the content.   Brawl also had more original stages, ORIGINAL songs, remixes ,ect.  

Look at the tier lists and tourneys, the game is FAR from balanced, so saying it is is straight bullshit.  Generally speaking, the faster the character the stronger they are.  

 


Making the subpar 3DS version took away alot of the resources and time they could have used to make the Wii U version better



3DS I.D : 3282-2755-4646

I make bad threads.  

SSB really went downhill after Melee....

Manlet Crew