I agree to a certain extent (and guys, if you don't feel like reading the post don't react).
GTA is the biggest franchise in the game industry, period. Rockstar spent $ 100 million because they know they'll get enormous profits, even with those budgets.
They also spent that much money because it's their only important IP and to keep its value it had to be amazing.
There are only a few franchises that can get away with budgets over 50 million.
But real hardcore games can be quite cheap it just depends (like every other story on this site) to your definition of a hardcore game.
Imo games like Suikoden, Fire Emblem, Battletoads, Metroid, Xenogears are hardcore in the sense that they aren't suited for 10 minutes quick gametime.
These games don't require enormous budgets.
There are also other games like FPS and Action-Adventures that could be called hardcore, although these games have more casual appeal. These games will require higher budgets, because they're more dependent on graphics.
You could be right that GTA 4 raises the bar too high.
In any case we have already seen quite some bad results from companies that could be partly induced by ridiculously high budgets.
Install basefor the HD consoles is too low for the 2nd tier games if these 2nd tier games have 1st tier budgets.







