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Captain_Yuri said:
Bofferbrauer said:

That's not Nintendo employees, the 3000 figure is not up to date. Nintendo has over 5000 employees, and the numbers had been rising for years now:  https://en.wikipedia.org/wiki/Nintendo At worst, 3000+ is the number of pure video game developers which have nothing to do with the hardware or other non-programming related.

It also excludes the developers from their partner studios like Intelligent Systems or HAL Laboratory.

Welp, thats what I get for trusting wiki with google search + being lazy

Either ways, it is quite impressive imo still since Nintendo still has two hardware to manage while companies like EA who still have quite a bit more employees don't

Part of the reason is how they are organised. At Nintendo, the different divisions are more integrated and work with each other to some degree. Sound Group, UI Group and Development environement for example, design the game engines, UI, special effects and sound/music for most of their games while at EA, each studio has it's own departement for these things, duplicating the employees needed for those. Thus Nintendo needs less employees for the same amount of work.

EA also need more developers because they programm for more plattforms. While they develop nothing more for the Wii U, there's still PS4, PSVita (not sure if they still support it), PS3, Xbox ONE, Xbox 360, PC, Mobile (Smartphone and Tablets), Webgames and the 3DS