Captain_Yuri said:
Welp, thats what I get for trusting wiki with google search + being lazy Either ways, it is quite impressive imo still since Nintendo still has two hardware to manage while companies like EA who still have quite a bit more employees don't |
Part of the reason is how they are organised. At Nintendo, the different divisions are more integrated and work with each other to some degree. Sound Group, UI Group and Development environement for example, design the game engines, UI, special effects and sound/music for most of their games while at EA, each studio has it's own departement for these things, duplicating the employees needed for those. Thus Nintendo needs less employees for the same amount of work.
EA also need more developers because they programm for more plattforms. While they develop nothing more for the Wii U, there's still PS4, PSVita (not sure if they still support it), PS3, Xbox ONE, Xbox 360, PC, Mobile (Smartphone and Tablets), Webgames and the 3DS







