MDX said:
So you think if the WiiU was as powerful as the PS4 and XB1 3rd parties would suddenly just make games for it? Even though it has a much different architecture than the other two? Care to provide some proof for that? And, are you also assuming that third parties have been maxing out the XB1 and PS4 to the point WiiU cant handle certain gameplay mechanics or necessary visual effects?
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During 7th gen PC/console multiplats weren't by any means rare, although PC was x86, like PS4 and XBOne, but all of the three consoles had POWER or PowerPC based CPUs. PS3 was harder to develop for due to its SPEs, but porting between general purpose CPU architectures isn't too hard, unless a dev bypassed HAL, drivers, standard libraries and SDK and went very low-level on a particular architecture, a thing nowadays very unusual except for kernels, other OS components, drivers, system libraries and system utilities.







