WolfpackN64 on 25 July 2015
| forethought14 said: I don't understand why some people expect only a GC to Wii jump for the console, there are plenty of options out there that are both reasonable, and provide a moderate jump in raw power. The R7 250X for example has 640 shaders (at 1ghz it's a little over 1 TF) and under mass production, will run well under a hundred USD alone, and we'll likely say good-bye to the PowerPC CPU once and for all as a central processor hopefully (will be funny if we end up with 8 Espresso cores). Wii U's processors were likely chosen around 2009 (console form was decided in April 2009, and the GPU is 2008/2009 tech), the console this time if it's launching 2016/2017 will have likely have had their processors chosen already (2013/2014 tech). There's literally no reason for them to only have a 1.5x Wii U jump even if they're targeting $199.99. A 640 shader GPU may not be at PS4 power, but it's doable at a decent price without an expensive gimmick and will make them profits. At $249.99, maybe we can expect a 768 shader part instead, which at 1Ghz would put it around XB1 power. I know we expected a lot from Wii U and ended up with a rather weak machine, but it was still significantly more powerful than Wii. Why people expect an overclocked Wii U for the NX console is beyond mii... The handheld has no problem significantly surpassing the 3DS, though I don't expect a 199.99 price tag. If NXDS is released next year, at $149.99 we can expect something moderately better than Vita in power...as long as they don't have some expensive gimmick. |
If they went for a costum AMD chip, it might not be crazy to think they picked 2016/2017 tech that AMD was still working on at the time.







